New 3D file format - OpenCTM

The Hover Extreme project has been idle for some time now. Instead I have been working on some other projects.

One of the projects is a new 3D file format for compressing triangle meshes: OpenCTM. It is very will suited for the kind of meshes that are used in Hover Extreme, so once the file format is finalized, it will very likely be supported in the game engine.


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