Archive for May, 2008

Level design and CG Textures

Thursday, May 8th, 2008

I decided that since I’m not a graphics artist, I had better go look for some decent textures to use for my level designs. After some quick googling, I found CG textures, which is a great source of many, many high quality textures. And the best part is that the textures are free!

I selected a few textures, and started working on some simple models in Blender, and came up with the first decent map for Hover Extreme (see screenshot below):

Screenshot - 2008-05-07

Perhaps the map should be called “Dusk”?